How Abilities and Skill Tracks Work in Black Ops 7 Endgame

Jan-30-2026 PST

Call of Duty: Black Ops 7 Endgame delivers one of the most ambitious PvE experiences the franchise has ever seen. Built for up to 32 players split into squads of four, Endgame drops teams into the hostile region of Avalon, where they must complete objectives, survive escalating exposure zones, and extract with powerful rewards. The mode blends large-scale combat, roguelike progression, and deep build customization, making every run feel different from the last.

 

Because of Endgame's depth and complexity, many players refine their loadouts and ability synergies in controlled environments-or even Call of Duty Black Ops 7 Bot Lobbies-before committing to high-risk Avalon deployments. Below is a complete breakdown of all Abilities, Skill Tracks, and Exotic Skills in Black Ops 7 Endgame, along with how they shape gameplay and squad roles.

 

All Abilities in Black Ops 7 Endgame

 

Before deploying into an Endgame run, players can fully customize their loadout by selecting one Major Ability and one Minor Ability. These choices define your role within the squad, whether you're absorbing damage, scouting threats, supporting allies, or deleting enemies.

 

Major Abilities

 

Major Abilities are powerful tools with longer cooldowns and massive impact:

 

·Ballistic Shell - Deploys a directional energy shield that blocks incoming enemy fire, ideal for revives and objective pushes.

·Active Camo - Grants near invisibility for a short duration; firing briefly reveals your position. Excellent for scouting and flanking.

·Hand Cannon - A devastating high-damage handgun with excellent range and accuracy, perfect for elite targets.

·Crash Cart - Instantly revives downed squadmates within range and grants temporary invulnerability; can also self-revive.

·Vision Pulse - Emits a pulse that tags enemies through walls and causes them to take increased damage.

·War Machine - A single-shot grenade launcher with a massive explosion radius for clearing objectives.

·Shadow Break - Creates an energy field that damages enemies and teleports them unpredictably.

·Drone Pod - Deploys autonomous drones that hunt enemies and explode on contact.

 

Minor Abilities

 

Minor Abilities focus on mobility, utility, and team support:

 

·Grappling Hook - Rapid repositioning tool for escapes and vertical traversal.

·Portal Grenade - Spawns hallucinations that confuse and distract enemies.

·Kinetic Jump - Launches you to extreme heights; landing stuns nearby enemies.

·Flicker - Short-range teleport that can pass through enemies.

·Supply Link - Instantly supplies ammo, armor, equipment, and a partial Major Ability charge to your squad.

·Black Hat - Hacks enemies, equipment, or vehicles to disable, destroy, or convert them.

 

All Skill Tracks and Skills in BO7 Endgame

 

As your Combat Rating increases during a run, you unlock Skills that permanently enhance your character until extraction. Skills stack up to Combat Rating 60, making long-term planning and synergy critical. Many players optimize these paths in advance, sometimes choosing to buy CoD Black Ops 7 Bot Lobbies to test progression routes without downtime.

 

Skill Track: Gunner

 

Focused on sustained firepower and weapon efficiency:

 

·Reload Speed

·Fast Replate

·Fast Weapon Swap

·Ammo Auto-Refill

·Aiming Expert

·Shocking Reload - Reloading emits an electric discharge that damages and stuns enemies.

 

Skill Track: Surgeon

 

Built for survivability and clutch revives:

 

·Healthy Recovery

·Last Stand Fighter

·Agile Handling

·Heal Faster

·Fast Revive

·Off the Floor - Get revived by killing an enemy while in last stand.

 

Skill Track: Daredevil

 

High-mobility chaos and aggressive movement:

 

·Dive Bomber

·Wingsuit Glider

·Thick Skin

·Super Slider

·Reload and Run

·Slide Explosions

 

Skill Track: Tactician

 

Equipment and ability-focused efficiency:

 

·Equipment Hound

·Quick Deploy

·Hit and Run

·Recharger

·Quick Rounds Back

·Piñata - Enemies can drop live equipment on death.

 

Skill Track: Berserker

 

High-risk, high-reward aggression:

 

·Fast Weapon Fire

·Kills Regen Armor

·Crit Chain Speed Boost

·Endurance Sprinter

·Fall Damage Reduction

·Fall Explosions

 

Skill Track: Bulldozer

 

Frontline tank and close-range bruiser:

 

·Armor Regen

·Point Blank

·Adrenaline Rush

·Revival Protection

·Explosive Resistance

·Tackle

 

Skill Track: Phantom

 

Stealth, flanking, and evasion:

 

·Ambush

·Fast Melee

·Trap Avoidance

·Silent Movement

·Elusive Target

·Decoy - Deploys an Echo Unit when taking heavy damage.

 

Exotic Skills in Black Ops 7 Endgame

 

Exotic Skills are rare passive abilities obtained from World Events via Exotic Skill Cases. You can equip only one Exotic Skill at a time, but each can be upgraded twice for even stronger effects.

 

Available Exotic Skills

 

·Mega Punch - Replaces weapon butt with a devastating melee punch.

·Conjuration - Summons Toxin Butterflies after enough kills.

·Echo Shell - Reduces damage taken from behind.

·Celebration - Equipment damage can trigger Mortar Rounds.

·Frost Cloud - Equipment damage can spawn slowing frost clouds.

·Resurrection - Prevents death once per match; final tier grants a recharging self-revive.

·Shattered Shield - Armor breaks, stuns enemies, andgrants brief invulnerability at higher tiers.

·Graviton Reaction - Melee or ranged hits can spawn damaging black holes.

 

Final Thoughts

 

Black Ops 7 Endgame thrives on build diversity and adaptability. Whether you prefer Daredevil speed, Phantom stealth, Bulldozer tanking, or Berserker aggression, the interplay between Abilities, Skill Tracks, and Exotic Skills ensures no two runs ever feel the same. Mastering these systems-and understanding how they synergize- is the key to surviving Avalon's exposure zones, extracting consistently, and securing top-tier rewards run after run.